Service Description Video

Gaming accessibility station with a variety of games, consoles, and accessories so everyone can play!
Adam helping a gamer using a wheelchair play Mario Run on the iPad using an Ultimate Switch

What is Gaming Accessibility? "Gaming" is a word used to describe all things involved with video games, and gaming accessibility is the process of making the playing of a video game accessible to people who play them (gamers) with disabilities. Through the services discussed below, NEAT helps gamers with disabilities get back into the game.

To achieve gaming accessibility, a gamer might just need to choose a specific option available within the game's options, or maybe they need a specific controller, or some combination of the two. This is just the beginning, the needs of gamers with disabilities are just as diverse and unique as the gamers themselves. NEAT can help gamers with disabilities and their families discover the best way for them to play.

Gaming Accessibility services are led by Adam Kosakowski. Through these services, Adam leads NEAT in working with any gamer looking to get back in the game despite any disability. Additionally, NEAT can support game developers looking to make their games more accessible.

If you are interested in these services, please contact Adam Kosakowski, Assistive Technology Specialist at 860-286-3167 or email Adam.Kosakowski@OakHillCT.org

Gaming accessibility evaluations are for gamers with disabilities who are looking to find a better way enjoy their favorite game(s) despite their disability. For an evaluation, the gamer’s gaming needs will be assessed from all angles. This process can take into account, for example, stamina, comfort, as well as personal preferences. After, the game(s) of interest as well as method of play will be analyzed leading to an exploration of in-game options and alternate controllers as well as controller schemes that will improve the gamer’s future gaming experiences.

Gaming accessibility evaluations are for game developers looking to improve the accessibility of their game. Adam and other NEAT team members as necessary will put any one game through a quality assurance process, testing it for its accessibility. The results of that process can be discussed in person and/or through a written report complete with recommendations.

Workshops can come in a variety of forms. It could include a workshop with professionals looking to learn more about gaming accessibility. It could include a “Play and Learn” where gamers and/or professionals play games while learning about their accessibility features and accessible ways to play them. Contact Adam to discuss your specific needs to build right workshop.